Sofia, 10 November 2010 – Chaos Group announced V-Ray 2.0 for 3ds Max is entering its final stage of Beta testing. The improved version of this innovative rendering technology is set to not only establish new trends in the industry, but most importantly it answers industry calls for a faster, more interactive and reliable tool.

V-Ray 2.0 is a complete rendering solution, which combines the power of the distinguished V-Ray rendering engine with the flexibility and unprecedented speed of the interactive rendering system V-Ray RT, which now also runs on GPUs.

V-Ray 2.0 BETA for 3ds Max is now open to all those who have upgraded to the new version of V-Ray or own the Three-in-One Bundle, and to those who have preordered V-Ray 2.0. Until the official release planned for 6th December, these customers are also eligible to contribute to the BETA version with suggestions for the program’s final feature list. The latest version of V-Ray offers a full list of great new features like VRayCarPaintMtl - material with accurate flakes simulation; VRayLightSelect - render element to extract the contribution of individual lights; VRayLensEffects - render effect for producing glow and glare with support for obstacle images and diffraction; VRayStereoRig - controller for easy stereoscopic setup; V-Ray RT and V-Ray RT also available for GPU and many others.

Preorders and upgrades are being accepted as of the 1st November and the official release is planned for 6th December.

About Chaos Group

Chaos Group is a global leader in creating rendering solutions for the Architectural, VFX and Film, Media and Entertainment, and the Automotive and Product Design industries. Through a worldwide network of more than 120 distributors and resellers the company delivers the market leading V-Ray rendering engine and continues to build upon its success by continuously surprising the 3D community with new, innovative, and trendsetting rendering technologies.

Chaos Group was founded in 1997 with the establishment of a production studio for 3D design and animation services. The company quickly recognized the related software development opportunity and oriented resources towards the provision of rendering solutions for production studios. The first product release began in 1998 with Phoenix, launched at the end of 1999. After beginning the creation of the renowned V-Ray rendering engine in early 2000, and upon its release in March 2002, the company dedicated its efforts to the rendering niche and pursued the development and global distribution of its rendering solutions for the 3D visualization industry.